COVID OPS - a coronavirus simulation game
COVID OPS » Devlog
Stuck in the house and looking for things to do. Soooo, when a fellow game dev suggested a game idea and basic ruleset along with "I wish someone would make a game like this," I took that as a challenge to try. Tonight (this morning?), the first release of COVID OPS has been published.
Objective: keep as many people alive as possible as you wait for the Day 180 mark when the vaccine arrives.
Some current plans for additions:
- SOUND
- more data reporting when winning
- some fanfare and congrats when winning
- separate win screen for saving all 60 people
Link: https://lynxjsa.itch.io/covid-ops
and on the topic of links... here are several very useful related links:
- Coronavirus.gov - https://www.coronavirus.gov/
- CDC COVID-19 FAQ - https://www.cdc.gov/coronavirus/2019-ncov/faq.html
- Apple/CDC Self- Screening Tool - https://www.apple.com/covid19
- World Health Organization - https://www.who.int/emergencies/diseases/novel-coronavirus-2019/advice-for-publi...
Files
covidops.zip Play in browser
Mar 30, 2020
COVID OPS
Separate. Isolate. Survive.
Status | Released |
Author | LynxJSA |
Genre | Simulation, Educational |
Tags | agk, coronavirus, covid-19, virus |
More posts
- In the Time of Pandemia - another Raph-based simApr 19, 2020
- COVID OPS - Update 1.5 - refining the simApr 06, 2020
- COVID OPS - the effects of comorbidityApr 04, 2020
- Update 1.1 for Covid Ops now published.Apr 02, 2020
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